Maze Jam

Cellular Automata / one-dimensional extinction monsters

2D CA / ships, rakes, oscillators

A small Conway-style bench for future curated ships, rakes, and oscillators.

3D CA / volumetric rules

Reserved for sparse voxel neighborhoods, long-lived shells, and extinction studies.

Organic float automata

A quiet reaction-drift sketch for continuous automata experiments.

Puzzle Game / Ice Maze

Ice Maze direction: small wall grids, synchronized sliding pieces, gems, and solutions scored by planning depth.