Maze Jam
Cellular Automata / one-dimensional extinction monsters
2D CA / ships, rakes, oscillators
A small Conway-style bench for future curated ships, rakes, and oscillators.
3D CA / volumetric rules
Reserved for sparse voxel neighborhoods, long-lived shells, and extinction studies.
Organic float automata
A quiet reaction-drift sketch for continuous automata experiments.
Puzzle Game / Ice Maze
Ice Maze direction: small wall grids, synchronized sliding pieces, gems, and solutions scored by planning depth.